![]() ![]() Now, you might argue that guns are a better alternative and I would agree. But you can use them to wear down your enemies before finishing them off with your main weapon or the other way around from a long distance. Crossbows are all about utility, not damage. Keep in mind that they add quite a bit of weight, so you might want to invest in Endurance a little more but definitely less than for "Great" weapons. In the case of poor air game, you can hold your crossbow in fire stance to get some momentum mid-air. They cover both weaknesses and provide you with a backstep(*) move, which often puts you out of harms way when timed properly and sometimes stops your enemies from attacking by parrying them. spears), then you might consider using crossbows. On a side note, you can also use this trick to spam bolts a bit quicker. ![]() So even if you time it wrong, you have a chance to get away unharmed. This is BY FAR the best and safest option because, depending on the enemy, you can dodge attacks at the same time. You can even land right in front of your opponent. When you'll land, the reloading animation will be cancelled and you can immediately go for the riposte. 2) You go for the parry while in mid-air. But you need a lot of points in Endurance and I mean A LOT ! Even with max Endurance (265 points), you pretty much have to be naked. Which makes sense, you use that move to get away, not closer. Not quick enough to get the riposte after a backstep though. You'll be so quick on your feet that it will make up for the recovery time. There are two consistent ways (that I know of but most likely the only ones) to bypass that problem : 1) Get your equip load to 10% or lower. The main issue being the long reloading animation. A year ago, I said that it was almost impossible to riposte after a parry with a crossbow on enemies with quick recovery (cf : the "Parrying confirmed" comment). ![]()
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